Battle Your Cards in Kyderdyne

Card games are played and may be found practically anyplace. Creating a satisfying feeling of winning whether it's in the actual world or a digital one. You have a good chance of winning with the appropriate card. Why not take it a step further? Making the cards into playable characters could be an interesting twist and that’s the exact thought that Kyberdyne had. Was it a good twist or just an idea that should’ve been tossed into the bin?

What is Kyberdyne?

The BSC Network established Kyberdyne as a deck-building game combining RPG and rogue-like elements. Cards in this context are NFTs with varying power and status. Released in February 2022 and playable on both PC and mobile devices. To give potential players the chance to determine if they want to continue playing or invest, the team chose to offer it as free-to-play.

Tokenomics and Earnings

The game's currency, $KBD, serves as both the governance and a little bit of utility. Additionally, there is $KGOLD, which is used to create NFT cards. These two function somewhat like other Web2-based games with both monetary and non-monetary currencies.

Even without purchasing an NFT, you can still make money. But purchasing an NFT will improve your earnings. A player can receive one by playing the free NFT cards and completing the goals to progressively earn an NFT card with a 3-star appointment. Cards have stars on them, starting at 1 and 7 being the rarest. A 3-star or above can be sold on the marketplace. It's intriguing to consider selling cards you obtain for free in the game.

Gameplay

Because the card serves as the character, the gameplay is comparable to that of Monster Train and Nowhere Prophet. Kyberdyne and Nowhere Prophet are similar in terms of visual style and structural design. The objective is to assemble an incredible five-hero team that can take on stages. Players compete in tower-to-tower combat using the same Clash Royale Mechanism of deploying cards to destroy an opponent's base. Additionally, after you exhaust your current cards, cards are dealt at random into your available hand. Although a single card requires 2 energies to be deployed, the game is still kind because it replenishes 1 energy every 3 seconds until it becomes full. The interface and mechanics of the game were easy to learn in my opinion. Still, I admit that I get bored overtime because of the repetition with the same mode every day.

The cards themselves aren't all fighters attempting to land the most powerful blows. There are a variety of roles available, such as a Taunt mechanic that forces all other units to attack one specific card, health and damage boosters, and direct attacks on the adversary. Knowing when to play a specific card is critical, especially since a player's strategy can change with a single new pickup.

In addition, new modes will be published over a year. PvP, Boss, and Dungeon Raiding will be featured in the upgrades. This will be appealing to players who enjoy deck-building games but dislike the repetition of the same game mode over and over.

Conclusion

Kyberdyne is a new spin on Web3 games. Without a doubt, this game could introduce new experiences to DBG (deck-building games). If it had the features they plan to offer, I might have loved it more than I did. For those who prefer a more hands-on approach, its card-based gameplay will probably turn them off. However, those who are more acclimated to these kinds of concepts will find something to enjoy. In light of the impending improvements, this game may end up being worthwhile for DBG fans.

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